![]() ![]() ![]() That night, Nuzleaf learns of the Player's adventure, and though angry at first, allows the Player free reign of the village. Even though Pancham and Shelmet leave after teasing Goomy some more, Deerling compliments his courage and thanks the Player. ![]() They find Goomy with the sheet of paper he was supposed to retreat and brings him back. The Player offers to find Goomy and goes into the dungeon to search for him. The Player follows them and finds, Deerling, Shelmet, and Pancham arguing about the latter two pushing Goomy into exploring a dungeon alone to retrieve something they lost. While exploring the village, the Player finds a Deerling demanding a Shelmet to take her to their friend Goomy, who went off after being pressured by Shelmet and his friend Pancham. The trip is cut short when the Partner is caught by several Pokémon they annoyed through their antics and is brought home by their caretaker, Carracosta. They discover the noise was actually coming from the Partner takes them on a forced trip around the village. The Player hears someone hanging around the house and, fearing it might be the Beheeyem, leaves to investigate. He warns the Player not to tell anyone else about the Beheeyem for fear of stirring up a panic and decides to enroll them in the village school before leaving to attend to an errand. Nuzleaf brings the Player into his house and sets up a room for the Player. Nuzleaf takes the Player to his home in Serene Village. Once they exit the dungeon and making sure they lost the Beheeyem, Nuzleaf offers to let the Player stay at his home for a bit when he learns they have nowhere to go. The two are forced to travel through a mystery dungeon to escape the Beheeyem and Nuzleaf instructs the Player on how to navigate dungeons.Īfter traveling dungeon for a bit, the Player explains their amnesia and transformation into a Pokémon to Nuzleaf, but the Beheeyem begin catching up and force them to keep moving. While running, the Player finds a Nuzleaf walking about, who ends up fleeing with the Player when the Beheeyem attack him as well. A trio of Beheeyem find the Player and begin attacking them, forcing the Player to flee. While getting a drink of water, the Player discovers they have been transformed into a Pokémon. The Player awakens alone in a forest with no memories of who they were except their name. Meanwhile, in the space outside the Pokémon world, a Deoxys finds Rayquaza leaving the ozone layer and realizes something is wrong.Ĭhapter 1 Those That Live On This Planet and Those That Have Come to This Planet However, same as the previous Mystery Dungeon games, when choosing a new partner, one is unable to choose a Pokémon which is the same type as the player.Ī mysterious light asks the Player for help, taking them to the Pokémon world. Similarly, the game will also choose the partner Pokémon, but the player is able to choose another. After taking the Pokémon Quiz in the beginning of the game, the player is able to either accept the Pokémon the quiz selected, or deny it to choose a different one. ![]() In Super Mystery Dungeon, there are 20 different Pokémon that the player can start as, which includes all of the starter Pokémon of the main regions up to Generation VI, as well as Pikachu and Riolu.
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